Minecraft BlissShader Light and Shadow is the author "ByXonk___", suitable for the related version of Minecraft 1.18-1.20. BlissShader Light and Shadow supports AMD graphics cards, supports Nvidia graphics cards, dynamic sky, specific biome environments, etc., and has changes in effect. It is a very worth using light and shadow.
Words of the author
I like the v9 version of chocapic13, but I'm not completely satisfied. I went from changing the shader settings to adding new shader settings and finally decided to try to show my visual taste. So now, I made quite a bit of modifications and made this version based on the chocapic13 shader.
Require:
Supports AMD graphics cards
Support Nvidia graphics cards
Apple devices or Intel integrated graphics cards have lower priority, so it is best to use IRIS for best results
Requires Optifine or Iris installation. Probably compatible with Oculus, but I haven't tested it.
Only available for Minecraft 1.16.5 and above
Modules are not supported for the time being unless minimal changes are required to work properly.
Some features:
Dynamic sky, which changes every day, from cloudy to clear, foggy days and clear days
Specific biome environments, such as fog in swamps and jungles, have their own color and density
Common shader effects, such as SSAO, Bloom, screen space reflection, POM, normal shadow
LabPBR supports, including specular reflection (f0 and roughness), self-luminescence, subsurface scattering, porosity, POM and normal
Rich setting options to control the shape/color of sunlight, ambient light and mist, as well as clouds
I am very proud of a unique End Shader that contains a spectacular Dragon Battlefield scene and lightning flashes when exploring End Island
Simple and beautiful lower boundary shader, simple but not conspicuous
For performance requirements, time upsampling is provided
This shader is a modification to the V9medium version of Chocapic13, using other Chocapic13v9 versions of code.